Beginning and Ends, Heart’s Memory of the Sun

7 October 2008 | 9:06 | 2x2 | No Comments

Here is an exploration of beginnings and ends, in form and in content. How do we read the same images differently, once we have been given a context, a relationship to follow, from it’s own beginning to end?

Heart’s Memory of the Sun
Heart’s memory of the sun grows fainter
Sallow is the grass.
A few early snowflakes blow […]



Exploded Comic

29 September 2008 | 12:41 | Interactive Screens & Cinematic Objects | No Comments

Anime in 3d… In space… and in place…

The “flat” version…

The process:



Ramona Pringle by Ramona Pringle, self portrait

29 September 2008 | 9:07 | VideoSculpture | No Comments

The concept for this self portrait was — think for yourself, be your own person. We are so media saturated that sometimes the I/thou connection gets hard to differentiate, but knowing yourself means needing to switch off, without necessarily tuning out.
I used multiple processes to get a layered effect - Before I shot any of […]



2×2 poetry adaptation: The Guest

25 September 2008 | 8:43 | 2x2 | No Comments

An adaptation of Anna Akhmatova’s “The Guest” interpreted for the 2×2 parameters - small screen, short attention span.

Everything is the same: a fine sharp snow
Beats against the dining-room windows
And though I, too, remain unchanged
A man approached me.
I asked: “What do you want?”
He said: “To be with you in Hell”
I laughed: “It’s plain you mean
To destroy […]



Paranoia

25 September 2008 | 8:42 | 2x2 | No Comments

2×2 is a class devoted to producing content for small, portable deviced: iPods, cellphones, small screens, short attention spans.
Paranoia is a study in emotion and sensation; it’s remarkable how different the viewing experience is on this tiny screen, with audio on earbuds that completely sever you from the outside world. It is intimate, voyeuristic, and […]



Hunger - Abstraction and Surrealism

25 September 2008 | 8:40 | VideoSculpture | No Comments

Here are two video studies loosely inspired by the notion of “hunger”
One, is based on hunger as longing, for what is hunger, if not an emptiness, a longing, a desire?
There’s an interesting relationship between the hunger that we rely on for physical survival, and that which comes from our emotional needs. When we fall in […]



Mapping: Motel

15 September 2008 | 14:56 | Interactive Screens & Cinematic Objects | No Comments

 The objective of this project was to create a weather map. That was the outline, the guidelines were simple: use a legend, represent multiple events, have it be easily read in 30 seconds.
I wondered how we could use these conventions of mapping, universal at least in our culture, in a narrative form, to tell stories […]



Light Sculpture

15 September 2008 | 14:40 | VideoSculpture | No Comments

For this light installation project I was playing with ideas of texture and form, using metals, chains and wires combined with angular glass and crystals which fragment light. I wanted to take opposing materials and combine then to create something cohesive, where the beauty comes from the juxtaposition of materials and surfaces, without screaming “scrapshop.”
My […]



Emoto.Photo Code

16 December 2007 | 9:38 | ITP 1.0 | No Comments

/*
* emoto.photo for pComp final
* rev. 1 by Syed 20071015
* rev. 2 by alexr and Syed 20071016
* rev. 3 by alexr 20071020
* rev. 4 by Ramona and alexr 20071204
* rev. 4 by Ramona and alexr 20071215
*/
import processing.serial.*;
import processing.video.*;
import java.io.*;
import JMyron.*;
// camera variables
JMyron c;
boolean camera_on = true;
int cameraW = 640;
int cameraH = 480;
// image variables
int PhotosPerPrompt […]



Falling Snow

13 December 2007 | 18:18 | ITP 1.0 | No Comments

Falling snow is designed as an interactive street front window display, developed for ICM, which uses brightness tracking to create gusts of “wind” that blow snowflakes as they fall.
In version I the tracking is responding to street traffic, and reading the brightness of moving car headlights. When traffic is slow, snow falls with very little […]